![]() ![]() In Call of Duty: World at War, the Mosin is always loaded via a stripper clip holding five cartridges – regardless of how many rounds remain in the rifle – and stripping the cartridges off the clip into the fixed magazine. But I do have fun calling out the errors. I do have preference on what reload animations I like, but those are personal nitpicks, and I don’t let relatively minor details get in the way of a fun game. I don’t fall into either of the two groups. On the other side you have the “it’s only a game” people who – you guessed it – constantly throw out the excuse that video games are not meant to be realistic and are only meant for fun (apparently the “it’s only a game” people never heard of the Korean StarCraft League). On one side you have the “realists” (I’m not sure what to name these people) who are adamant that guns can be reloaded only one way and one way only with absolutely no variation whatsoever. The topic of “reload animations” always arises when a first-person-shooter video game is released. ![]()
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August 2023
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